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新闻 Godot 1.1 发布,2D 和 3D 游戏引擎 下载

本帖由 漂亮的石头2015-05-23 发布。版面名称:软件资讯

  1. 漂亮的石头

    漂亮的石头 版主 管理成员

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    Godot 1.1 发布,此版本主要有以下更新:


    • Rewritten Auto-Completion in the Code-Editor. Supports a lot of scenarios and perform smart-completion of node types if a scene where the script is being used is open.


    • Visual Shader Editor (Edit shaders connecting nodes)


    • New API in OS for managing the screens and window, with multi-monitor support.


    • Largely rewritten 2D engine, with support for:

    • Shaders (Visual and Code)


    • 2D Materials


    • 2D Independent Z ordering per-node.


    • 2D Lights


    • 2D Shadows with Polygonal Occluders


    • 2D Normal Mapping


    • Back-Buffer compositing for shaders that read from screen (allows all sorts of post-processing effects).


    • Improved Isometric TileMap Support (proper Z ordering of tiles and children nodes).


    • Distance-Field font support.

    • New 2D Navigation Polygon support, for efficient 2D pathfinding. Navigation Polygons can be edited visually and combined, disabled, etc.


    • Improved Usability in 2D Physics API:

    • Area2D and RigidBody2D can receive input events


    • Area2D can detect overlap with another Area2D

    • New Dark Theme


    • Much Improved Blender Collada Exporter (BetterCollada).


    • Large amount of bug fixes and smaller improvements.

    详细信息请查看发行页面

    此版本现已提供下载:

    http://www.godotengine.org/wp/download/

    Godot是一个全新开发的游戏引擎,其功能集类似知名的跨平台游戏引擎Unity,可用于开发PC、主机、移动和Web游戏。开发者声称引 擎的2D和动画支持要强于Unity,表示在功能和特性上没有其它开源游戏引擎能相媲美。Godot引擎内置了类似Unity的编辑器,GUI工具 包,2D/3D物理支持,支持OpenGL ES 2.0 功能集的3D渲染器,易于学习的语言和API,支持用ASM.js或Google Native Client输出HTML5代码,支持 Linux、Windows和OSX开发平台。

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    Godot 1.1 发布,2D 和 3D 游戏引擎下载地址
     
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